Sandy Petersen's Cthulhu Mythos - The Big Sleep 30

Will this series of caverns ever end? Every turn brings more danger, and the group is getting tired. How many more rooms could there possibly be?

The party goes deeper and the challenges grow as we continue The Big Sleep, an adventure in Sandy Petersen's Cthulhu Mythos.

Starring 

Cody as Cyrus, a Ghoul Barbarian

Flynn as Mr. Whimples, a Dreamlands Cat

Troy as Cassius, a Triton Paladin

Alex as Magnus, a Dragonborn Artificer

[00:00:16] Bancors Brothel presents The Big Sleep, New Mythos 5e Adventure.

[00:01:25] Only for now, kikow! Door kicked open. Kikow!

[00:01:36] Just doing it all on one rage guys, doing it all on one rage.

[00:01:40] Um, that shot misses you guys, it's a room that has essentially a sandpit at the bottom.

[00:01:48] Um, you see on the far end of the room, two more debased serpent folk archers, and standing in the sand, two of them holding swords.

[00:02:02] Actually, because it's a little wider than-

[00:02:04] A lot of assholes in this dungeon.

[00:02:07] About to be a lot of dead assholes.

[00:02:10] Uh, yeah, you kick the door open and there they be.

[00:02:14] Um, run while you can!

[00:02:19] Yeah, no one's running.

[00:02:22] Well, then they're real fucking dumb, cause all their friends are dead.

[00:02:32] You and your friends are dead!

[00:02:34] Finally a room with only one entrance.

[00:02:38] Uh.

[00:02:38] As he draws another entrance.

[00:02:41] No!

[00:02:43] It's a bunch of doors, what do you wanna do?

[00:02:46] Uh, we'll keep the same initiative, so Cody that was your turn.

[00:02:49] Alex, you're in the other room, would you like to get in the east end of the hallway everybody standing in?

[00:02:54] Is there a way to get through the hallway?

[00:02:56] You wouldn't make it all the way into this room.

[00:02:58] You might be able to get behind Troy.

[00:03:00] Can he go through-

[00:03:01] I guess he heard-

[00:03:02] Oh, well, you wouldn't know.

[00:03:03] Theoretically, I don't know if one of the other 18 doors off of that main hall leads to here.

[00:03:08] I don't even know if there's other doors in the room we're currently in.

[00:03:11] Um, this room is about-

[00:03:13] You're in a different room.

[00:03:14] Southeast of the room you were standing in.

[00:03:16] There was no door headed that direction.

[00:03:18] You were in a dining room.

[00:03:20] Um, there was a door that went direct east and then two stairways that went north and northwest.

[00:03:26] A double door.

[00:03:27] You are now southeast of that room.

[00:03:30] Makes perfect sense.

[00:03:30] There is no door on the top there where he would be able to get to.

[00:03:34] I almost want-

[00:03:34] Can you have AI draw a map of this dungeon?

[00:03:36] See what I can do.

[00:03:40] I almost want to just sit down and take a nap until you guys are done killing everybody.

[00:03:45] It gonna be a minute.

[00:03:48] Uh, at best a double move, I can get you maybe behind Troy.

[00:03:54] It's still a narrow-

[00:03:56] No, if he runs, it's what?

[00:03:58] Three or four times his movement?

[00:04:01] Well, you got 35 feet, so-

[00:04:06] Yeah, but there's different rules for movement.

[00:04:11] Long jump.

[00:04:11] You could double move into the room, but that's the best you can do.

[00:04:14] If you want to double move into the room, that's great.

[00:04:17] That's probably an old rule.

[00:04:18] Cody, what you do see as well, the sand pit kind of is down a little lower.

[00:04:23] There's a ledge around the edge of it.

[00:04:26] And then they sort of-

[00:04:28] I bust into the snake version of the mafia sauna.

[00:04:32] I got it.

[00:04:33] And these circles I drew are braziers.

[00:04:39] Must be some big snake ta-tas.

[00:04:46] That was a brassiere joke for anyone who was-

[00:04:48] Furious.

[00:04:49] Yeah, it was.

[00:04:50] Fork-tongue pasties.

[00:04:52] Hey, have you listened to this show before, Troy?

[00:04:54] Yeah, I'm hysterical.

[00:04:59] Here's something.

[00:05:04] I'll get behind the paladin, but not directly behind.

[00:05:12] Five feet behind him?

[00:05:13] Off to the angle.

[00:05:15] There's no angle.

[00:05:16] It's a narrow five-foot wide space.

[00:05:18] The only thing you could do is get into the nook that that guy stood in.

[00:05:24] Carry on.

[00:05:27] Which is about there, but there's-

[00:05:29] Essentially, there's a wall here.

[00:05:31] I don't need to be able to hit them yet, because there's bodies in the way.

[00:05:37] Fine.

[00:05:38] I just need to make sure that they can't hit me.

[00:05:40] Yeah, you're not in sight.

[00:05:42] You're good.

[00:05:43] Uh, Flynn?

[00:05:48] So, what is this edge thing?

[00:05:51] It'd be 25 feet to the door where he's standing, 30 feet.

[00:05:55] You could get you right inside of it.

[00:05:58] But what's this little ring thing?

[00:06:00] It is a ledge.

[00:06:01] There's a ledge around the entire outer portion of this room, and then this obviously sticks out further as a sort of a landing.

[00:06:12] And then the actual sand pit is about two feet down below that ledge.

[00:06:17] It's kind of an actual pit below you.

[00:06:21] But you can.

[00:06:23] You could traverse that edge.

[00:06:26] So, 30 feet would get you literally right here on that ledge inside the door.

[00:06:31] Like a fastball special at Flynn.

[00:06:34] You just hop on my back.

[00:06:35] I take you there, big boy.

[00:06:37] I take you there.

[00:06:39] You just worried about going through the middle?

[00:06:42] Yeah, I assume it's...

[00:06:43] Yeah, you wouldn't be within his range.

[00:06:45] You're not leaving his range.

[00:06:46] So, yeah, you're good.

[00:06:47] You're not going to get into the Apatax doing that.

[00:06:49] I'll attack the Pinkman.

[00:06:51] Can you do that after double moving and key point dashing?

[00:06:55] Well, key point dash was the double move.

[00:06:58] I have a speed of 50.

[00:07:00] Oh, you're a cat.

[00:07:01] I'm a cat.

[00:07:03] All right.

[00:07:05] Oof.

[00:07:05] First one probably doesn't hit.

[00:07:08] Second one.

[00:07:09] 19.

[00:07:10] Depends on what the first one was.

[00:07:12] What was the total on the first one?

[00:07:13] 12.

[00:07:14] It does not hit, but the 19 will.

[00:07:16] Okay.

[00:07:17] That is 8 damage.

[00:07:22] Attacking right between those braziers.

[00:07:25] Big old brassieres.

[00:07:28] So, DS Archer 1.

[00:07:31] I'm with ya.

[00:07:32] I wonder if I can drown someone in sand.

[00:07:35] Probably.

[00:07:37] 2.

[00:07:38] I kind of want to try.

[00:07:40] Sorry, what was your total?

[00:07:41] 8?

[00:07:42] 8.

[00:07:44] 8 it is.

[00:07:52] Keeping the same Troy.

[00:07:54] It's nice just rolling one initiative and rolling through this.

[00:07:58] Yeah.

[00:07:58] I just keep putting them at the bottom.

[00:08:00] I just put them at the bottom of the initiative.

[00:08:01] It doesn't matter to me.

[00:08:03] Yep.

[00:08:05] That is your choice.

[00:08:06] Well, they don't roll.

[00:08:07] I'm rolling it.

[00:08:08] They're just not rolling well.

[00:08:10] It's a single digit every time I roll it.

[00:08:18] Gonna regret it.

[00:08:19] Put me next to dark blue.

[00:08:22] Dark blue.

[00:08:23] Dark blue.

[00:08:24] Is there something for this one?

[00:08:27] Classic.

[00:08:32] Going to do the thunderous smite once again.

[00:08:35] Okay, then.

[00:08:35] Um, 16.

[00:08:41] Yep.

[00:08:46] We do have different hit points.

[00:08:51] What?

[00:08:52] It's a CX.

[00:08:53] 8.

[00:08:53] That's a 6.

[00:08:57] Or a 9 if my son's down here.

[00:09:01] Uh, 16 plus...

[00:09:04] So it's 21 damage.

[00:09:07] Damn.

[00:09:08] I need a strength saving throw.

[00:09:09] I forgot to do that the last time.

[00:09:13] It's a 6 on the dice.

[00:09:15] I'm assuming no.

[00:09:15] He is pushed back 10 feet and knocked prone.

[00:09:19] Nice.

[00:09:19] He's not 10 feet to go.

[00:09:21] He's against a wall.

[00:09:22] Well, then he hits a wall and he's knocked prone.

[00:09:24] See, he doesn't have any damage for that.

[00:09:26] Drown him in the sand.

[00:09:28] Drown him in the sand.

[00:09:29] He's also not looking well.

[00:09:31] At all.

[00:09:32] Second attack.

[00:09:33] Prone means advantage, right?

[00:09:35] You do.

[00:09:37] He did it.

[00:09:40] It's a 19?

[00:09:42] Yep.

[00:09:43] He doesn't have very many hit points left.

[00:09:45] Does he have 10?

[00:09:48] No.

[00:09:48] He's dead.

[00:09:53] So that's that.

[00:09:56] Else before we move on?

[00:10:00] I should have enough movement to get on the edge of that ledge, I think.

[00:10:06] Which ledge?

[00:10:07] Next to the pink person.

[00:10:10] It's a brazier between you.

[00:10:11] He's fine.

[00:10:14] He feels supported.

[00:10:15] Yeah, you're supported.

[00:10:23] Why would you be that kind of knight?

[00:10:32] Coward!

[00:10:33] Good.

[00:10:36] So these guys actually have spears.

[00:10:47] Nope.

[00:10:48] So the spearman misses the cat twice.

[00:10:51] Does he stab his buddy on the other side?

[00:10:53] No.

[00:10:53] Yep.

[00:10:54] Nope.

[00:10:55] Did not roll a one.

[00:10:58] Both of these guys just dropped their...

[00:11:01] Are gonna drop their bow since you're up on them.

[00:11:04] Blue will attack the cat.

[00:11:06] That might hit...

[00:11:09] That's a 21?

[00:11:11] Yep.

[00:11:12] That is a bite.

[00:11:14] Do do.

[00:11:16] Snake boy.

[00:11:18] Jump on it.

[00:11:19] Jump on it.

[00:11:20] Jump on it.

[00:11:21] Six piercing.

[00:11:22] Con save.

[00:11:23] Poison damage.

[00:11:24] Be.

[00:11:25] Be.

[00:11:26] Be.

[00:11:27] Be.

[00:11:30] Con save!

[00:11:32] Oh baby.

[00:11:33] 20.

[00:11:34] Yep.

[00:11:35] Cat man.

[00:11:36] Jump on it.

[00:11:37] Jump on it.

[00:11:38] Jump on it.

[00:11:38] Pink will...

[00:11:41] Yeah.

[00:11:43] Pink will do a little bit of an environmental thing.

[00:11:47] Pink will kick the brazier.

[00:11:53] Let me get to that page.

[00:11:55] Sand pit.

[00:12:00] I need the cat and the fishman to make a dexterity saving throw.

[00:12:12] That's the wrong guy.

[00:12:14] No, it's a nine.

[00:12:15] That's what you got.

[00:12:17] Still not good.

[00:12:19] I think the nine on the D10 was better.

[00:12:23] 28.

[00:12:25] Nat 20.

[00:12:30] You'll still take half.

[00:12:31] Hold on a second.

[00:12:36] I guess it doesn't matter.

[00:12:37] It was a one.

[00:12:38] Yeah, it was a nat one.

[00:12:39] You got evade?

[00:12:41] Is that a third ed thing?

[00:12:43] No.

[00:12:45] Fucking fifth ed.

[00:12:47] Always cool when people would evade fireballs.

[00:12:51] Wow.

[00:12:52] I'll both max on that.

[00:12:55] Those are really pluses.

[00:12:57] 11 fire damage to the fishman.

[00:12:59] Half for you.

[00:13:02] You vulnerable to fire, Troy?

[00:13:06] He's got resistance like Pokemon.

[00:13:08] No.

[00:13:11] And those coals just sort of like fizzle out a little bit.

[00:13:15] Not that it's dark in here, but.

[00:13:19] His action was to kick rather than to attack.

[00:13:22] So he will not get two attacks.

[00:13:28] Cody, you're on the other side of the room.

[00:13:32] I was on the other side of the room.

[00:13:33] There's a lot of room over there, but you can traverse the edge if you'd like.

[00:13:38] 5, 10, 15, 20, 25 puts me next to Bloomin' and Greenman.

[00:13:43] Up here?

[00:13:46] Sure.

[00:13:46] We're down here.

[00:13:47] I mean, 25's there.

[00:13:48] 30's the ledge, so.

[00:13:50] You got to tell me because there is a difference and I need to know which one you're doing.

[00:13:53] Well, if I'm running through the sand, if I'm already in difficult terrain, you should let me know as I run.

[00:13:57] If it's not difficult terrain, I just need to know whether or not you have the high ground.

[00:14:03] Wow.

[00:14:04] Or the low ground.

[00:14:05] Because the low ground is not good.

[00:14:07] It's a slight negative.

[00:14:09] It's a disadvantage roll.

[00:14:12] Knowing that and being given the option, I feel like I would take the extra 5 feet.

[00:14:16] You have the extra 5 feet.

[00:14:21] I now Russian leg sweep my opponent into the sand.

[00:14:28] You hitting blue or green?

[00:14:32] What's the wrestling move where you grab with the legs and scissor drop them or whatever?

[00:14:37] Twist them.

[00:14:39] It used to be called something.

[00:14:40] Dragon screw?

[00:14:41] No, not that exactly.

[00:14:45] Just like you would lay down and just like, you know.

[00:14:49] Oh, it's just a scissor sweep.

[00:14:50] Yeah.

[00:14:56] Reckless attack?

[00:15:02] That's a...

[00:15:03] Yeah, that's not very good.

[00:15:05] That's a 14 to hit.

[00:15:06] That does miss.

[00:15:08] Yep, 14.

[00:15:14] That's another 14 to hit.

[00:15:16] Yep.

[00:15:17] Blue has not been hit.

[00:15:21] You get three, don't you?

[00:15:23] No.

[00:15:23] You get three?

[00:15:23] No.

[00:15:24] No, I'm just rolling dice until I get a better number.

[00:15:26] That's an 18 to hit on my seventh attack.

[00:15:29] Cool.

[00:15:30] No.

[00:15:31] What else?

[00:15:32] You move your attack.

[00:15:33] Anything else?

[00:15:33] Uh, I rolled a white skull and four shields for damage.

[00:15:38] Oh, you died.

[00:15:41] All right.

[00:15:41] See you guys.

[00:15:42] Get the fuck out of my house.

[00:15:44] That was the super secret roll.

[00:15:46] I'm sorry.

[00:15:48] No, I got nothing else.

[00:15:50] Alex, you can enter the room now if you'd like, bud.

[00:15:52] I will move up to the doorway.

[00:15:56] And shoot into a crowd like all good marksmen do.

[00:16:00] Well, I was thinking about going towards green who isn't actively in anything.

[00:16:07] He's not behind people.

[00:16:08] You can actually hit him.

[00:16:08] But I could always shoot into the crowd.

[00:16:11] Let's see what kind of nonsense happens.

[00:16:13] Shoot into a crowd.

[00:16:14] It's the thing to do nowadays.

[00:16:17] Well, first things first, I'm going to nail green with the hunter's mark.

[00:16:23] Uh, sure.

[00:16:24] As a bonus action.

[00:16:26] Now I will roll to fire and see if I can actually hit something for a change.

[00:16:31] That would be good.

[00:16:36] 23?

[00:16:37] Yes.

[00:16:38] Spearmen have a slightly lower AC.

[00:16:43] And hit points.

[00:16:44] 13 damage.

[00:16:46] 13 it is.

[00:16:47] Still stands.

[00:16:48] Oh.

[00:16:49] Before I forget.

[00:16:52] Plus three.

[00:16:54] If it gets hit by a weapons attack with hunter's mark, it gets a d6.

[00:16:58] 16 total.

[00:16:59] For each time it gets hit with a weapons mark.

[00:17:02] He's still standing.

[00:17:03] Still not.

[00:17:03] He's, yeah, he's still standing.

[00:17:05] Uh, 19.

[00:17:06] Yep.

[00:17:11] Three.

[00:17:14] And.

[00:17:16] One.

[00:17:18] Three and one.

[00:17:19] That's four, Lucas.

[00:17:24] Okay.

[00:17:26] Um.

[00:17:26] Is it still alive?

[00:17:28] Yeah.

[00:17:29] Oh.

[00:17:30] Oh, now I'm mad at it.

[00:17:34] How dare you live through that?

[00:17:35] I mean, he's bleeding really bad, but he's still alive.

[00:17:38] Uh.

[00:17:41] Any.

[00:17:41] Uh.

[00:17:42] Anything else?

[00:17:43] Not yet.

[00:17:46] Then it will go to Flynn.

[00:17:49] We're surrounded by assholes.

[00:17:51] Flynn.

[00:17:52] Flynn.

[00:17:53] Flynn.

[00:17:53] Flynn.

[00:17:53] Let's attack.

[00:17:55] Pink again.

[00:17:56] Because he's.

[00:17:56] Sure.

[00:17:58] He's the one who kicked you in the brazier.

[00:18:01] Kicked you right in the brazier.

[00:18:03] That is a 14 to hit.

[00:18:06] Yeah.

[00:18:06] That failed for me twice, but.

[00:18:08] Yes, that one hit.

[00:18:10] All right.

[00:18:12] Pinky's different.

[00:18:14] That is nine damage.

[00:18:15] It's so hard to tell when they're all the same basic character figure and he's been using

[00:18:19] for the last three combats.

[00:18:22] Sorry, what was your total?

[00:18:23] I can't remember.

[00:18:24] Nine anything?

[00:18:25] I believe he said nine damage.

[00:18:26] Thank you.

[00:18:27] Good thing.

[00:18:28] He was talking and I missed it.

[00:18:30] I heard it and I was still up.

[00:18:31] He's still up, yeah.

[00:18:32] You only hit him once last time.

[00:18:34] 20.

[00:18:35] Yep.

[00:18:38] That is 10 damage.

[00:18:41] He's just literally dangling by a thread.

[00:18:45] All right, just bonus action.

[00:18:48] That is 16.

[00:18:51] And 10 damage.

[00:18:53] He did.

[00:18:54] I unzip him like a purse.

[00:18:57] Kind of a purse.

[00:19:00] Gucci.

[00:19:02] We're talking like a big like mom handbag or like a little going out for a date night clutch

[00:19:08] kind of thing.

[00:19:09] Oh, big mom handbag.

[00:19:10] Okay.

[00:19:11] Yeah.

[00:19:11] He's spilling all the Werther's originals and extra sugar free gum.

[00:19:15] This is your chance for a Macbeth quote because he talks about him.

[00:19:19] What's he say?

[00:19:20] Ripping him from sternum to navel or something like that.

[00:19:26] Apparently when they perform it, they used to stuff the actor with pig innards and then

[00:19:30] they would open it up and let them all spill out, which is awesome effect.

[00:19:34] Cool.

[00:19:35] One of the reasons why I wonder how many people hate Macbeth.

[00:19:39] It's like, have you read Macbeth?

[00:19:42] It's cursed.

[00:19:42] You can't say it.

[00:19:43] Awesome.

[00:19:43] Can't say it in the theater.

[00:19:45] I saw a version of Macbeth in Chicago that was produced by and the like visual effects

[00:19:52] was done by Teller of Penn and Teller.

[00:19:54] Nice.

[00:19:55] It was so good.

[00:19:56] So good.

[00:19:58] I imagine lots of cool magic.

[00:20:00] Yes.

[00:20:00] A lot of appearing and witches three doing bullshit.

[00:20:03] Catching bullets in your teeth.

[00:20:05] Nobody said a damn word.

[00:20:07] Yeah.

[00:20:08] That was a little weird.

[00:20:09] That's the best part.

[00:20:12] When I was in London, I stopped and we got a tour of the rebuilt theater.

[00:20:18] And I think the only thing I bought in the gift shop, I think my mom has it.

[00:20:23] But it's an all white tea towel that you turn it over on one side and it's got like six or

[00:20:29] seven red drops on it and it says out, out, damn spot.

[00:20:33] That's nice.

[00:20:34] Yeah, that's going on.

[00:20:36] You sound like you're from London.

[00:20:37] You sound like you're from London.

[00:20:40] I'm bleeding out here.

[00:20:43] Troy, it's your turn.

[00:20:44] What do you want to do?

[00:20:44] Move me in front of, oh, Mr. Blue there.

[00:20:50] Snake man.

[00:20:54] 24?

[00:20:55] Yeah.

[00:20:59] First time Blue's been hit.

[00:21:01] For 10 damage.

[00:21:10] That's a bigger on the die, so it should be a hit.

[00:21:19] For...

[00:21:20] Sorry.

[00:21:21] Sorry.

[00:21:22] Something.

[00:21:24] Knight, 17 damage.

[00:21:25] Because you're in tight?

[00:21:26] Yeah.

[00:21:28] Really?

[00:21:29] That one died.

[00:21:30] Oh.

[00:21:32] You haven't been hit.

[00:21:33] Green is still standing.

[00:21:34] How unfortunate.

[00:21:35] You did 27 damage.

[00:21:38] I have 26 hit points.

[00:21:41] Green is still standing.

[00:21:43] Green.

[00:21:44] Are you done with your turn?

[00:21:48] Actually, I will...

[00:21:51] Green doesn't look good.

[00:21:52] Yeah, I'm not going to waste these spells.

[00:21:55] Took some bullet hits.

[00:21:57] Then he gets to go.

[00:22:00] And sure, he'll try to spear you.

[00:22:05] Ooh.

[00:22:06] Is that a 20...

[00:22:07] 21 hit you, Troy?

[00:22:09] Nope.

[00:22:10] Sure does.

[00:22:12] Spear is a d6.

[00:22:16] Ooh.

[00:22:17] Bummer.

[00:22:17] That's five piercing.

[00:22:25] Second attack...

[00:22:26] Four misses.

[00:22:28] So...

[00:22:28] Well, four on the die.

[00:22:29] Doesn't matter.

[00:22:30] Missed.

[00:22:31] Top of the order, Cody.

[00:22:32] You got a green guy with a spear in his hand right in front of you.

[00:22:38] Uh...

[00:22:39] That'd be a 15 to hit.

[00:22:40] Yeah.

[00:22:41] Yeah!

[00:22:42] Rolling well!

[00:22:44] That's like...

[00:22:45] Eight rolls with those dice that have been under 10.

[00:22:50] That'd be a...

[00:22:51] Nine points of damage.

[00:22:52] Yeah.

[00:22:52] He didn't have very many left.

[00:22:53] He had six hit points left.

[00:22:57] You now have a door to yourself.

[00:22:59] Or you can backtrack to the main room and check out some of those doors you missed.

[00:23:03] It's up to you.

[00:23:05] Um...

[00:23:05] Keep the rage going.

[00:23:07] Keep the rage going.

[00:23:08] Listening at the door?

[00:23:10] Uh...

[00:23:11] Perception shot.

[00:23:14] Look at you trying to make sure you don't get hit by something.

[00:23:16] I didn't give a shit if I was gonna get hit by that.

[00:23:18] This is fifth ed.

[00:23:19] Who gives a shit?

[00:23:20] Characters don't die.

[00:23:21] Uh...

[00:23:22] Fourteen.

[00:23:24] Uh...

[00:23:24] You hear no sounds.

[00:23:28] If it gets to my turn, I'm just drop kicking the door wide open.

[00:23:31] At this point, you are out of initiative.

[00:23:32] Ah, you bitch.

[00:23:34] So open the door.

[00:23:35] I slapped Flynn.

[00:23:36] Ah!

[00:23:37] Meow!

[00:23:38] Meow!

[00:23:40] You open the door.

[00:23:44] Um...

[00:23:45] Just...

[00:23:46] Once a minute, hit him and you'll maintain your rage.

[00:23:48] Yeah.

[00:23:50] Wait, do you have to attack or do you have to hit something?

[00:23:52] Uh...

[00:23:53] I have to attack or be hit by.

[00:23:55] I'll hit you.

[00:23:56] You can trade me.

[00:23:57] Trade back and forth.

[00:23:58] Hitsies, tradesies.

[00:24:00] I don't know who that would be worse for.

[00:24:02] Hit me with an unarmed strike.

[00:24:04] Won't hurt much.

[00:24:06] You'll probably miss.

[00:24:08] Yeah, I might.

[00:24:12] Like, why are you recklessly attacking me?

[00:24:15] Oh!

[00:24:17] That would be a 21 to hit.

[00:24:22] Uh...

[00:24:22] You enter a room with, um...

[00:24:26] Directly in front of you...

[00:24:28] 10, 15, about 15 feet in front of you.

[00:24:30] You see a raised platform and on it is a large boulder of some kind.

[00:24:36] Very well-rounded boulder.

[00:24:38] Shaped.

[00:24:40] Um...

[00:24:40] And...

[00:24:41] Is there a purple and blue bird behind it, perchance?

[00:24:44] It's on a platform that appears to go to your right that is made of wood that slopes

[00:24:49] downward.

[00:24:50] Sits at the top of it.

[00:24:52] Meep, meep.

[00:24:55] I'm gonna...

[00:24:56] I'm gonna claw on, uh...

[00:24:58] The fish man's leg.

[00:25:00] And meow.

[00:25:01] Hey, can I get some of that laying on hands?

[00:25:04] Meow.

[00:25:06] Meow.

[00:25:06] I'm bleeding.

[00:25:07] Meow.

[00:25:08] I'm at 11 points.

[00:25:10] I'm at 20.

[00:25:12] Uh...

[00:25:13] Meow.

[00:25:14] I'm bleeding.

[00:25:15] Meow, meow, meow, meow, meow, meow, meow.

[00:25:17] Yeah, you can have 15.

[00:25:19] Oh, meow.

[00:25:20] Sweet of you.

[00:25:22] Flynn swishes his tail, knocks up there, and angrily swats the boulder down the ramp.

[00:25:28] Yeah.

[00:25:30] Knock it off this big table.

[00:25:32] Are we at the bottom of the boulder ramp?

[00:25:34] Or is the boulder clearly...

[00:25:35] It's above you.

[00:25:36] It's in a platform above you.

[00:25:37] It's in the same room, but...

[00:25:39] He's asking if the ramp is coming towards us.

[00:25:41] Oh, no, no.

[00:25:42] To your right.

[00:25:42] It slopes to your right.

[00:25:43] The room gets longer side to side from where you're standing.

[00:25:47] Well, to your right side.

[00:25:50] Um...

[00:25:50] It does look like there's some space behind it.

[00:25:53] Uh...

[00:25:53] Behind the platform, as if you wanted to squeeze behind it.

[00:25:56] But...

[00:25:56] Very narrow.

[00:25:58] Um...

[00:25:58] But yeah, the platform kind of goes...

[00:25:59] While I'm laying on hands on the cat, I toss him up there.

[00:26:03] Meow.

[00:26:04] You're on top of a boulder.

[00:26:07] Um...

[00:26:07] Down at the end of the platform looks like it probably goes into, um...

[00:26:10] Another room.

[00:26:12] Um...

[00:26:15] Give me...

[00:26:16] What spells do you have?

[00:26:17] I'm gonna check.

[00:26:18] Would that be?

[00:26:19] I guess I made perception.

[00:26:20] I made perception.

[00:26:20] So many spells.

[00:26:22] You got any sweet zero level spells that would be useful in this?

[00:26:26] Uh...

[00:26:26] I got a couple camps for this.

[00:26:28] I've got guidance.

[00:26:30] I've got fire bolts, mending.

[00:26:33] As you stand up there, you kind of spin around, look around.

[00:26:36] You do see that there is a mechanism behind the boulder, as if it were, to allow it to release.

[00:26:40] And at the very end of the platform, um...

[00:26:43] With that roll, it's good enough.

[00:26:44] You can tell that that boulder probably would not fit through that hole.

[00:26:48] As if it was meant to plug it up.

[00:26:50] Oh, okay.

[00:26:54] That's way less cool than what I had planned.

[00:26:58] Kind of wanted to be like, hey, you guys!

[00:27:01] Yeah!

[00:27:02] It's clearly set up as some kind of a trap, but...

[00:27:05] It's a battle.

[00:27:06] It does not seem to go into the next room.

[00:27:09] Very lame.

[00:27:10] So there's a hole, and there's still another door to another room.

[00:27:14] The room you came out of...

[00:27:15] If he's standing on top of the boulder, facing down the ramp.

[00:27:19] To his right, it's the door you came out of.

[00:27:21] There's a trigger mechanism on the back of it.

[00:27:24] And then there's a narrow pathway kind of behind it that does kind of follow a ledge off into the darkness.

[00:27:30] So it's not really a doorway, but it's sort of a narrow ledge you can continue down.

[00:27:34] If there's no other door, who's this trap for?

[00:27:39] Four.

[00:27:39] Like, we came in from the construct inside, right?

[00:27:42] I don't know what's a logic rule in this game.

[00:27:44] Would it just be...

[00:27:45] I don't know.

[00:27:46] You tell me.

[00:27:46] You're the DM.

[00:27:47] Insight.

[00:27:48] Insight.

[00:27:48] Okay, give me an insight rule.

[00:27:50] See if you can figure out exactly what...

[00:27:52] You can tell with the trap, but how does it work?

[00:27:55] The trap!

[00:27:59] Insight's definitely a barbarian's thing.

[00:28:01] It is.

[00:28:02] No, no, it's not.

[00:28:04] 20.

[00:28:05] There you go.

[00:28:06] Four!

[00:28:08] You would guess that from the other room, if you were running up this ramp, someone could

[00:28:13] trigger it and try to hit you while you were climbing up it.

[00:28:17] That's your best guess as to how this trap works.

[00:28:20] And it would...

[00:28:21] It's a Scooby-Doo trap.

[00:28:22] It would, at the end of it, catch and not go through the hole.

[00:28:27] So, if there were...

[00:28:29] If there was a fight in two different areas, you would separate the party from this room

[00:28:35] and the next.

[00:28:36] I kind of want to make a loud noise and see who comes through the door.

[00:28:39] That's why I was asking you what spells you have.

[00:28:41] I...

[00:28:43] I have many loud spells.

[00:28:45] Loud noises!

[00:28:48] So far, everyone's been alerted to you anyway.

[00:28:50] I've got Thunder Wave if we need somebody to be really interested in what we're doing.

[00:28:54] We're trying to draw people in here?

[00:28:56] You do have a lot of doors and stairways you didn't go through in that main hall, the

[00:29:01] cafeteria hall.

[00:29:03] In all the time you've played D&D, have you ever, A, come across a boulder trap, and B,

[00:29:10] come across a boulder trap that hasn't been triggered?

[00:29:14] Because I want nothing more now than to trigger this boulder trap.

[00:29:18] Actually, I can use that fun little artificer trick to make this boulder make tons of noise.

[00:29:26] Blink could hide behind it with the trigger.

[00:29:28] We could sneak off to one of the dark corners and see who comes in.

[00:29:32] Be like, what the hell's going on here?

[00:29:34] It's just if the thought was, if this is a we're protecting the second level, then we've

[00:29:40] killed everyone on the first level, so we're not going to attract anyone in.

[00:29:43] Yeah.

[00:29:43] That's what I was trying to understand from where the boulder was going.

[00:29:46] Now, if the boulder's going to a door that we haven't come through yet, then I think we

[00:29:49] would knock on that door and say housekeeping, and then see if they would come storming in

[00:29:54] to thus crush them with their own boulder.

[00:29:56] No door, just an opening.

[00:29:58] Right.

[00:30:00] What's the opening?

[00:30:01] Can we just peer through the opening?

[00:30:02] Two.

[00:30:05] If you'd like.

[00:30:06] I believe that is why he suggested it.

[00:30:13] It peers down into that area.

[00:30:20] What you see, and it slopes really far, so it's down.

[00:30:27] In this area, they call it the lower canyon, so it's a canyon-type area.

[00:30:34] You kind of look up and around.

[00:30:36] Two natural stone bridges arch over the section of the lower canyon.

[00:30:40] An archway flanked by bas-relief pilasters, gapes empty and black in the eastern wall.

[00:30:50] That is what you see.

[00:30:52] You see no individual standing here.

[00:30:54] All right.

[00:30:55] So if the boulder were to roll down here and you were to run from it, you would be

[00:30:58] trapped and forced to go out into this cavern.

[00:31:01] Yeah, if you guys were to fight something in this room, and some of you ran down that

[00:31:05] ramp, but something could have triggered that trap and separated the two of you, and you

[00:31:09] would have been stuck in that other, the lower canyon, and not with your party to fight.

[00:31:13] We're not going to get to play with the boulder trap.

[00:31:16] You took the back route and killed everybody that would trigger it, so.

[00:31:19] I say we backtrack to the dining room and see it.

[00:31:26] That's a fair point.

[00:31:28] I'm not opposed to it.

[00:31:29] It's just things have been going relatively well by surprising everyone coming this direction.

[00:31:34] Feel free to split the party.

[00:31:36] Yeah.

[00:31:36] Because now at this point, coming up the ramp, we're going to theoretically be at the same

[00:31:42] level as those levels back there.

[00:31:47] We're just coming at it from a different angle.

[00:31:48] So the question is, do you want to go back and then work your way back this direction,

[00:31:52] or you just want to go?

[00:31:52] I don't know.

[00:31:53] I have no orientation as to where this is going and where we've been.

[00:31:57] No.

[00:31:57] I'm going to presume everything was on un level.

[00:32:00] No, I'm not talking about level.

[00:32:02] I'm talking about direction.

[00:32:04] Yeah.

[00:32:04] Like, as far as I know, we could be leagues in an opposite direction.

[00:32:08] We've not transversed yet.

[00:32:09] But if the whole goal is to go back there to go upstairs, which would be your only option,

[00:32:13] or was there another door we missed?

[00:32:15] There were two stairways and one doorway.

[00:32:18] But the stairways went up.

[00:32:21] When you guys first entered this area, you came in and went straight down into that prison

[00:32:25] area and then walked through.

[00:32:27] Like, that's what you did.

[00:32:28] Yeah.

[00:32:29] But what I'm saying is, at this point, we have theoretically cleared out that level because

[00:32:34] we've gone in every room without going upstairs.

[00:32:35] There are definitely some doorways and areas you've not entered, so you would be unsure.

[00:32:39] No, there were doorways even back that we've not-

[00:32:43] The most doorways and-

[00:32:45] We kept finding things, so we kept just going to the-

[00:32:47] We just kept walking through doors.

[00:32:48] Yeah.

[00:32:49] If you were to backtrack back to that cafeteria, there are one, two, three different areas

[00:32:57] that you could go to that you've not ventured into yet.

[00:33:00] Try to remind me to draw a map next time since Lucas is not providing us with a map.

[00:33:04] I'll grid out a map.

[00:33:08] So-

[00:33:09] Make a map next time.

[00:33:10] Thanks.

[00:33:11] Appreciate that.

[00:33:12] Yeah, be the AI.

[00:33:15] Ask Copilot to draw a nine-room dungeon for you.

[00:33:21] Do you want to backtrack then?

[00:33:31] I mean, I kind of do.

[00:33:32] I mean, it seems like this is going-

[00:33:37] I don't know where it's going.

[00:33:38] Deeper?

[00:33:39] So we can-

[00:33:40] Well, we wouldn't-

[00:33:41] I wouldn't want to go out the hole.

[00:33:43] Right.

[00:33:43] I don't know where else there is to go up here next to the boulder, because he made

[00:33:46] it sound like there was somewhere else to go.

[00:33:48] There was a ledge you could squeeze through that goes on the other side of this platform,

[00:33:53] but you don't know what's beyond that.

[00:33:56] I yeet the cat in that direction.

[00:33:58] He's already on the boulder.

[00:34:01] He's just taking a cat nap now.

[00:34:03] He's going to eat the fish man in that direction.

[00:34:07] It's a flying fish.

[00:34:08] I'm surprisingly aerodynamic.

[00:34:12] Like a goddamn lawn dart, just-

[00:34:14] It's the extra weight.

[00:34:16] It counterbalances you.

[00:34:18] It's impressive.

[00:34:20] I go investigate the ledge.

[00:34:22] This is what AI made.

[00:34:24] Ah, sweet.

[00:34:25] Apparently, Lucas, we just need to go to the left.

[00:34:27] Cool.

[00:34:28] If you squeeze behind the boulder, it's a very tight squeeze, and you see that the ledge

[00:34:33] is parallel with the platform that goes, or the ramp that goes down, and then immediately

[00:34:40] dog legs to the left.

[00:34:41] You have no idea what's beyond that.

[00:34:44] Okay.

[00:34:45] But I can fit through there.

[00:34:47] Yeah.

[00:34:48] So if I-

[00:34:48] And now am I like, is my ass like scooting outside off the edge of this canyon now?

[00:34:53] No, you're up against a wall.

[00:34:56] It's tight.

[00:34:57] It's a tight squeeze through there.

[00:34:58] Well, where does it go when it goes left?

[00:35:00] It appears to be a stone bridge that goes across.

[00:35:07] Across the canyon.

[00:35:10] Yeah, you can tell that the canyon is-

[00:35:12] It's not immediately in front of you, but it is a little beyond.

[00:35:14] You can see that there is an opening space.

[00:35:15] So it appears to leave the structure we are currently in.

[00:35:18] Oh, yeah.

[00:35:19] Okay.

[00:35:20] I will relay that to the party.

[00:35:22] This appears to be an exit.

[00:35:26] Not an exit from all of the area, but it does go to another area beyond the canyon below you.

[00:35:34] It's not like you're exiting the mountain.

[00:35:41] Yep.

[00:35:41] Does stand to reason that that might be a way out?

[00:35:50] Well, the way that Lucas is describing this to me, I almost see that we are working our way through some sort of underground fortress or reinforced castle or something.

[00:36:03] So this might be a reinforcement rampart from outside the main structure to the main structure, like a place that they would retreat from?

[00:36:14] Yeah.

[00:36:15] I don't know.

[00:36:16] We were forced here by narrative convenience and flying birds.

[00:36:21] So it's a question of like-

[00:36:23] It's also the only pathway down the mountain, so I don't know where else you're going to go.

[00:36:27] I believe that there's probably an on top of the mountain pathway down.

[00:36:31] Yeah, and the game just ends with you dying on a mountain because you'd go nowhere.

[00:36:35] Let's do it.

[00:36:38] Ten, ten, ten.

[00:36:39] Great way to TPK.

[00:36:41] Ten, ten, ten, ten, ten.

[00:36:44] So do you want to keep exploring this?

[00:36:45] Turn around and go back then?

[00:36:48] Or do you want to see where this exit rampart goes?

[00:36:55] I kind of want to go back.

[00:36:57] Yeah, go back.

[00:36:59] Go back.

[00:37:00] Although it does seem like if we barricaded this up, this could be a place where we could rest relatively easily.

[00:37:09] Oh, yeah.

[00:37:09] Yeah, yeah.

[00:37:11] Give me the word, I'll flip that switch.

[00:37:13] I mean, at this point, I'm just looking for any excuse to flip the boulder trap just to see if it works.

[00:37:18] Like, if Cody in real life came across a boulder trap, you better goddamn believe I'm going to trip that boulder trap.

[00:37:25] I would not be against a long rest.

[00:37:30] Whistling the whole way.

[00:37:31] Do, do, do, do.

[00:37:33] Do, do, do.

[00:37:35] Because I hope it doesn't work.

[00:37:37] I mean, that would be the best part.

[00:37:38] You flip it, it just sits there.

[00:37:40] It rolls back on me.

[00:37:44] There's some really nasty traps in that Grimtooth stuff that, that does that where you like show up and you're like, oh, it's very obvious what this trap does.

[00:37:52] And then it does something fucking nice entirely.

[00:37:55] Are you backtracking or are you barricading in here?

[00:37:58] We're flipping the boulder trap.

[00:38:01] Let's do both.

[00:38:02] How damaged are you?

[00:38:03] The boulder rolls down and slams into the hole and dust flies.

[00:38:07] Rocks probably crumble down from the ceiling a bit, but it is lodged into the hole.

[00:38:11] Perfect.

[00:38:11] Perfect.

[00:38:11] Now they can't come that way.

[00:38:13] Yep.

[00:38:14] Now we could just need to barricade up or similarly stop people from coming down that rampart.

[00:38:21] And then basically the only way out was the way we came in.

[00:38:24] That is true.

[00:38:26] Was it a wooden structure, wooden ramp structure?

[00:38:29] Yeah, the ramp structure appears to be made out of heavy logs.

[00:38:32] But is the, is the space we went through, is that also made out of logs or is that part of the-

[00:38:36] No, that's stone.

[00:38:37] Yeah.

[00:38:38] Yeah.

[00:38:38] The, uh, the structure itself is made out of, is made out of, uh, wooden or yeah, like log pillars that, you know, it ramps down.

[00:38:49] It's made, it's basically a log bridge that ramps down.

[00:38:51] So I didn't know if we could knock that ramp down and use it as a barricade.

[00:38:57] I mean, it would take some time, but it's feasible to chop it up.

[00:39:01] I don't even necessarily mean chop it up.

[00:39:03] Just take some large chunks and-

[00:39:05] It would take a lot, it would take quite some time to do.

[00:39:07] It would be, it's a lot of, it'd be a lot of work.

[00:39:12] And then there's no little boulder trap to block that way.

[00:39:15] No, there's not.

[00:39:16] But no, I, I would, I would, I appreciate taking a long rest.

[00:39:19] I'll get back my stuff and I'll, I'll heal up cause I'm less than half at this point now too.

[00:39:25] I don't have anything necessarily to like help barricade or block the door, but I mean, we could take shifts and-

[00:39:33] Yeah, no, we could do it.

[00:39:34] I was just thinking if there was an easy way to like topple it over and just put it in the way.

[00:39:38] In fairness, there are only two exits, which are both doors inside of the sandpit.

[00:39:45] Mm-hmm.

[00:39:46] So they do close.

[00:39:47] That helps you out.

[00:39:50] You got a lot of dead bodies you can stack up.

[00:39:53] It's about, it's about the best you got.

[00:39:56] That actually could work pretty well.

[00:39:59] We could get a couple-

[00:40:00] Are you able to forge something?

[00:40:01] No, I, I was just thinking I've got, uh, I haven't touched my second-

[00:40:07] Go, go gadget door!

[00:40:09] My second level spells at all.

[00:40:11] We grab a couple bodies.

[00:40:12] I just enlarge them to large since they're piled up against the door.

[00:40:17] That's hilarious.

[00:40:18] And just use them as a barricade.

[00:40:21] Uh, it, I believe it's quite a while.

[00:40:24] I think it has to be a willing participant.

[00:40:25] They are dead.

[00:40:26] It's a living creature or an object.

[00:40:30] I'm going to count a dead body as an object.

[00:40:32] Ah, no.

[00:40:33] It's no longer a living creature.

[00:40:34] It's an object.

[00:40:35] No, they can, they can only resist it if they, they can resist it.

[00:40:40] It's funny, go ahead.

[00:40:41] It's funny, so I don't care.

[00:40:43] That's the thing, it's like, willing, but if they're unwilling, but they're dead, they have no will.

[00:40:49] He's completely unwilling.

[00:40:50] He's dead.

[00:40:51] No, no, no.

[00:40:51] He has no will.

[00:40:53] He can't resist.

[00:40:54] No.

[00:40:56] I mean, it's like looting a corpse.

[00:40:58] You guys may barricade and take a long rest.

[00:41:08] Thank you all for listening.

[00:41:15] The Big Sleep was written by Sandy Peterson and Jonah Baumgartner.

[00:41:24] Music by Ian Chan.

[00:41:31] You can find us online at rancorsbrothel.com or join in the conversation on Facebook at Fans of the Rancors Brothel.